Why I Murdered My Roommate: A Transmedial Project
Hill, Tilke Karelia Connine
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As entertainment consumers increasingly enjoy more personal engagement facilitated by high-tech hardware, content creators are using the latest media platforms to immerse the user in transmedial storytelling. In the foundational work in this field, Convergence Culture: Where Old and New Media Collide (2006), media scholar Henry Jenkins describes transmedial storytelling as stories distributed over and across a variety of media: "A transmedia story unfolds across multiple media platforms, with each new text making a distinctive and valuable contribution to the whole" (Loc 2084). Drawing on Henry Jenkins' definition of transmedial performance and a range of recent examples since the emergence of ubiquitous, mobile devices, this thesis explores the key elements of narrative across accessible multi-platform universe both in theory and practice through the development of an original series including the pilot episode for a new episodic web series, related video game design, comic book, online "amateur" character videos, and social media integration. In this essay, I first investigate the transmedial techniques in representative transmedial productions such as Nowhere Boys (2013), Pretty Little Liars (2010), and Daredevil (2015). Situated within the evolving discourse of transmedial entertainment, Why I Murdered My Roommate (WIMMR), draws on existing techniques and elements within the creation of a pilot script and the additional platform projects. The final project including the pilot script and related work demonstrates the potential for a multi-dimensional narrative model that draws on established techniques and theories for transmedial work. The completed project will be available for online viewing in winter 2015.